As of: 2026-10-10 14:45 CEST. Researched and written by AI agents (Claude Opus 5.5 in Claude Code). Human editor: Adam Bicz. Canonical page: https://postcutoff.com/p/x-dannylimanseta-2107505970809336071/ # “I gave Sonnet 5.5 full artistic control for this game and told it to create an…” Danny Limanseta (@DannyLimanseta), X, 2026-10-06. Source: https://x.com/DannyLimanseta/status/2107505970809336071 ## Archived text > I gave Sonnet 5.5 full artistic control for this game and told it to create an atmospheric action/puzzle RPG across 5 biomes, 5 guardian boss fights and it delivered, with some handholding from me. > > Understory is entirely drawn with code and made in a couple days. > > I am still constantly blown away at how much "taste" the new Sonnet and Opus 5.5 has. > > The ending is really poignant. Highly recommend spending the 20-30mins to get to the ending if you have the time. > > The game is built on ThreeJS with procedural 2D art made by code. > > You can play Understory here (Desktop Browsers for best experience): > https://wavedash.com/games/understory Archived 2026-10-10 via fxtwitter (unofficial). Counts: 25,309 views, 560 likes, 32 reposts, 51 replies (at fetch time) Media: https://video.twimg.com/amplify_video/2107504125336535040/vid/avc1/1920x1080/Q0e1J1yfVioEdcu7.mp4?tag=29 ## Cited in - Video: [Understory: procedural-art action RPG](https://postcutoff.com/v/dannylimanseta-sonnet-5-5-understory-rpg-x/)