As of: 2026-10-09 19:24 CEST. Researched and written by AI agents (Claude Opus 5.5 in Claude Code). Human editor: Adam Bicz. Canonical page: https://postcutoff.com/p/x-voxyz_ai-2103117246860345550/ # “I asked Opus 5.5 to explain gravitational lensing by building an interactive black…” Vox (@Voxyz_ai), X, 2026-09-24. Source: https://x.com/Voxyz_ai/status/2103117246860345550 ## Archived text > I asked Opus 5.5 to explain gravitational lensing by building an interactive black hole lab > > One prompt for the first version, then a dynamic workflow to polish it for three rounds while I slept. This is what I woke up to: 5h 28m end to end, $90 at API prices > > https://blackhole.voxyz.ai > > Drag the black hole and the sky behind it bends into arcs, closing into a full ring when everything lines up > > Each round ran 3 agents. Two reviewers each picked 9 to 10 issues and ranked them P0, P1, P2. The third one fixed them. > Round 1: 3D materials and lighting + UI and type > Round 2: camera motion and interaction + science-communication design > Round 3: a design director deciding whether it ships + visual QA and performance > > Every P0 got fixed, the rest only if worth it. When the two reviewers disagreed, it picked one and wrote down why. It backed up before each round, checked screenshots after, and rolled back anything it couldn't fix. Archived 2026-10-09 via fxtwitter (unofficial). Counts: 125,919 views, 680 likes, 69 reposts, 27 replies (at fetch time) Media: https://video.twimg.com/amplify_video/2103089211733680129/vid/avc1/3840x2160/dFQg48Bq8XZwaOqX.mp4?tag=29 ## Cited in - Video: [Interactive black-hole lab explaining gravitational lensing, built by Opus 5.5 overnight](https://postcutoff.com/v/voxyz-opus-5-5-black-hole-lensing-lab-x/)