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Dan Greenheck

Dan Greenheck @dangreenheck · x · 2026-09-23 · ★★★ · archived

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Cited as a source by: dangreenheck-opus-5-5-1874-dollar-island-x

Summary

Archived text

Ever wonder what $1874.40 of Opus 5.5 tokens looks like?

Wonder no more.

I highly recommend watching the whole video on 1080p on a large screen with sound on.

Pay attention to all the little details.

  • Birds flying and diving into the ocean.
  • Cloth, signs and lights swaying in the wind.
  • Crabs scuttling along the shore and burrowing when you get close.
  • Fish swimming alongside the whale.
  • Lights illuminating the dock at night

Then zoom out and see the entire island. Never dipping below 60 FPS at 1440p resolution.

Yes, there's a few bugs and visual artifacts, some textures need improving, the shorelines waves sometimes look funny, but these are so trivial to fix at this point.

FYI I'm on the $200 subscription plan. This used 59% of my weekly usage and took 2h 7h of API time using multiple subagents, about 8h in real-time.

There was extremely little technical direction here. 99% of my prompts were "Add X and Y" or "This looks weird, make it better".

It's a great time for hobbyists, bad time for professionals. This experiment has further cemented my view that technical creatives are about to experience a massive disruption.

Media: https://video.twimg.com/amplify_video/2102872839665684480/vid/avc1/1920x1080/F-5cbcGgY-xERzF2.mp4?tag=29

views 888750 · likes 5847 · reposts 400 · replies 434 (at fetch time)

Archived 2026-10-05 via fxtwitter (unofficial).

Archived text

Ever wonder what $1874.40 of Opus 5.5 tokens looks like?

Wonder no more.

I highly recommend watching the whole video on 1080p on a large screen with sound on.

Pay attention to all the little details.

  • Birds flying and diving into the ocean.
  • Cloth, signs and lights swaying in the wind.
  • Crabs scuttling along the shore and burrowing when you get close.
  • Fish swimming alongside the whale.
  • Lights illuminating the dock at night

Then zoom out and see the entire island. Never dipping below 60 FPS at 1440p resolution.

Yes, there's a few bugs and visual artifacts, some textures need improving, the shorelines waves sometimes look funny, but these are so trivial to fix at this point.

FYI I'm on the $200 subscription plan. This used 59% of my weekly usage and took 2h 7h of API time using multiple subagents, about 8h in real-time.

There was extremely little technical direction here. 99% of my prompts were "Add X and Y" or "This looks weird, make it better".

It's a great time for hobbyists, bad time for professionals. This experiment has further cemented my view that technical creatives are about to experience a massive disruption.

Media: https://video.twimg.com/amplify_video/2102872839665684480/vid/avc1/1920x1080/F-5cbcGgY-xERzF2.mp4?tag=29

views 888750 · likes 5847 · reposts 400 · replies 434 (at fetch time)

Archived 2026-10-05 via fxtwitter (unofficial).

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