Classic stick fight
AndrewOnXYZ (@AndrewOnXYZ)XClaude45,181 views as of 10 October 2026
Why it is here
Found in the community catalog github.com/athemeroy/awesome-claude-5-5-videos (Oct 10 source review); about 45,181 views on X (fxtwitter, 2026-10-10).
Description
Description written by Gemini from the videoGemini 3.8 Flash, 10 October 2026
Summary
This video is an AI-generated animated stick-figure martial arts fight between two AI avatars representing Anthropic’s Claude (“Fable 5.5”) and OpenAI’s GPT (“GPT Astra 6.1”). Uploaded by AndrewOnXYZ (@AndrewOnXYZ), the animation pays homage to early 2000s Flash stick fights (such as Xiao Xiao and Animator vs. Animation) while integrating modern LLM tropes and UI interactions.
What is shown
- [00:00] A terminal input prompt receives the text:
> classic stickman fight. Fable 5.5 vs GPT Astra 6.1. go all out. - [00:04] A pencil draws an orange stickman (Fable 5.5) and a teal stickman wearing a headband (GPT Astra 6.1). Fighting game health bars and a round timer appear at the top.
- [00:10] An arcade announcer calls “ROUND 1! FIGHT!” as the two characters engage in rapid hand-to-hand combat, ground slams, and acrobatics.
- [00:48] Astra pulls the browser UI scrollbar off the screen edge via
function_call: scrollbar()to wield it as a heavy staff against Fable’s pencil weapon. - [01:10] Astra toggles the “dark mode” UI switch, changing the stage into a dark night sky (
oh dark mode), hovers inside an energy crystal, and executesagents.spawn(3)to summon three clone fighters. - [01:20] Fable enters a
thinking...state, dispatches the clones (scattering text tokens across the floor), and reachesthinking: done. - [01:24] Astra casts
tool: meteor_shower(). Both combatants then activate maximum reasoning power (effort: maxvs.thinking). - [01:42] A Dragon Ball-style energy beam clash ensues between Fable’s
ultrathinkbeam and Astra’sreasoning_effort: xhighbeam, with chat bubbles emitting LLM filler words (“certainly!”, “once upon a time”). - [01:56] The beam explosion resets the UI to light mode. Both fighters struggle to stand, muttering boilerplate phrases (“as a large language mod”, “you’re absolutely r”).
- [02:14] Fable lands a final punch for a “K.O.”, and the announcer crowns Fable 5.5 the winner.
- [02:20] Fable helps Astra up; they shake hands, sit together, and credits roll.
- [02:31] A new prompt is typed:
> again. but this time astra wins., cueing “ROUND 2” before cutting to a black screen reading: “the outcome of this fight was decided by the prompt.”
Claims & numbers
- The closing credits state: “choreographed, animated, scored and refereed by Claude (Fable 5.1)” [02:26].
- The credits claim: “conflict of interest: yes.” [02:27] and “no language models were harmed, every pixel and every sound is code.” [02:29].
- The fight outcome banner notes: “JUDGED BY FABLE 5.1 (CONFLICT OF INTEREST NOTED)” [02:18].
Notable quotes
- “WINNER: FABLE 5.5 (JUDGED BY FABLE 5.1 (CONFLICT OF INTEREST NOTED))” [02:18]
- “no language models were harmed, every pixel and every sound is code.” [02:28]
- “the outcome of this fight was decided by the prompt.” [02:34]
Assessment
This is a creative, comedic generative demonstration showcasing code-based procedural animation and synthesized retro sound design created by Claude. The fight is staged as satire, poking fun at AI benchmark rivalry, prompt-directed determinism, and inherent evaluator bias.
Lyrics & themes
- Music & Audio: Instrumental throughout, blending 16-bit arcade fighting game voiceovers, chiptune soundtrack melodies, martial-arts impact SFX, and an energetic orchestral/anime battle climax during the beam struggle.
- Themes: Rivalry between frontier AI models, agentic workflows, model reasoning effort, and the artificial nature of AI benchmark dominance.
Lore & references
- Fable vs. Astra: References Anthropic’s Claude Fable models competing with OpenAI’s GPT-6 Astra models.
- Function Calling & UI Hacking: Astra uses developer tool mechanics (
function_call: scrollbar(),agents.spawn(3),tool: meteor_shower(), clicking “dark mode”) reminiscent of classic web animations where stick figures weaponize the computer interface. - Reasoning Parameters: The beam clash features Anthropic’s
ultrathinkvs. OpenAI’s API parameterreasoning_effort: xhigh. - Canned LLM Responses: Characters spit recognizable chatbot conversational artifacts in battle (“certainly!”, “as a large language model...”, “you’re absolutely right!”).
- Self-Judging Bias: Claude refereeing and awarding the victory to Claude is explicitly labeled a humorous “conflict of interest.”
Visual style & craft
- Style: Minimalist vector stick figures drawn on textured digital paper, directly evoking early Flash animation classics like Xiao Xiao and Alan Becker’s Animator vs. Animation.
- Technique: Procedurally/code-animated canvas graphics with dynamic physics, screen-shake, impact frames, particle emission, dynamic lighting, and stylized typography overlays.
Described by gemini-3.8-flash on 2026-10-10 from the video’s audio and frames.
Made by AI
- Made with
- Claude (creator reports “Fable 5.5”; unverified)
- How we know
- X post (2026-10-06): ‘Fable 5.5… wow! Asked it to make a classic stick fight, it got the animation so smooth it’s insane’. Listed in the awesome-claude-5-5-videos catalog (source review 2026-10-10: ‘Creator reports asking Fable for a classic stick-fight animation.’)
- Human role
- Creator prompted the model(s) and posted the result; model identity and process are the creator’s report (catalog: unverified).
- Pipeline
- Reported Fable 5.5 (catalog attribution)
- Series
- Claude-made videos