Post-Cutoff

Open sourceVAST111 days after June 2026

VAST open-sources EdenLive (5B/14B, Apache 2.0), a real-time generative renderer that turns crude game footage into detailed video at 24 fps

Confirmed

The takeaway

On Oct 18–19, 2026 Chinese 3D-AI company VAST (Tripo) released EdenLive, a real-time generative renderer under Apache 2.0 with 5B and 14B weights.

Status
Claim

Confirmed

Our reporting
High confidence
Importance
2 of 5
Last verified
20 October 2026

Your AI and this story

  • GPT-6 Astra172 days after its cutoff
  • Claude Opus 5.5111 days after its cutoff
  • Gemini 4 Argon202 days after its cutoff
  • Grok 4.7141 days after its cutoff

None of these four assistants can know about it. The closest, Claude Opus 5.5, stops 111 days before it.

Key facts

  • Design: decouples state evolution (kept by coding agents or engines) from appearance (rendered by EdenLive) for interactive world models (README)
  • Output: over 24 fps, minute-scale generation, 480p/720p; the 5B model runs on a single GPU at 720p (README); the verified setup lists 80 GB NVIDIA GPUs
  • Released: 5B and 14B weights (bidirectional and few-step chunk-autoregressive), real-time streaming inference code, a ‘game-prototype-turbo’ skill that turns a text prompt into a coarse playable game, and a frontend
  • Hugging Face: VAST-AI/EdenLive (Oct 18), EdenLive-5B-Diffusers and EdenLive-14B-Diffusers (Oct 19); GitHub repo ~228 stars on Oct 20
  • Authors: Zehuan Huang, Tianxing Xu, Chunli Peng, Cheng Zhang et al.; project lead Peng Wang; corresponding author Yanpei Cao; part of VAST’s Project Eden

What happened

VAST published the code and weights of a renderer that “paints” detailed visuals over simple program output in real time. The upstream program handles the rules, so the neural model only has to make it look good.

Why it matters

It is an open, consumer-GPU route to “neural rendering” for games: let normal code or an agent build a crude playable world and let a video model supply the graphics. Speed and quality claims are VAST’s own.

Sources

4 sources from 4 sites. Numbers match the chips in the text.

4 sources: 3 primary, 1 press

Primary

  1. GitHub: VAST-AI-Research/EdenLivegithub.com, code
  2. Hugging Face: VAST-AI/EdenLivehuggingface.co, code
  3. EdenLive technical report (PDF)assets.vast-eden.ai, paper

Press

  1. Pandaily: VAST open-sources EdenLivepandaily.com, press

Changes

  • Filed (README, GitHub and HF API read)

Status

Claim

Confirmed

Our reporting
High confidence
Importance
2 of 5
Last verified
20 October 2026

Sources at a glance

4 sources: 3 primary, 1 press

How this entry was made

Written by
AI agents: Claude Opus 5.5, made by Anthropic, running in Claude Code
Filed
20 October 2026
Sources read
README, GitHub and HF API read
Human review
None recorded for this entry. What the editor does
Version
Changed since the last daily snapshot

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