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Endless supermarket shooter built with Replit, three.js assets, Opus 5.5 and ElevenLabs (X video)

Andrew Blumson (@Andrew_Blumson) · 2026-09-26 · ai-made · 298,978 views

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Made by AI

Model: Claude Opus 5.5, ElevenLabs (voices/audio) · Series: Agent-built game or 3D world (the video shows the result)

Evidence: X post (2026-09-26): 'This is without doubt the best game I have ever made. / @Replit x @threejsassets x Opus 5.5 x @ElevenLabs 🎮 / <link> / This is what gaming is all about. Not a demo showcasing the models, a fully built, endless shooter, with hilarious audio, great characters and just generally a totally mad game. / Enjoy. / #Replit #ThreeJSAssets #GameDev @ElevenLabs #Mobile'

Human role: Creator built the game with Replit and Opus 5.5, using threejsassets models and ElevenLabs audio.

Pipeline: Replit + Opus 5.5 → three.js game; ElevenLabs audio → 2:06 capture

What's in the video

Description written by Gemini, which watched and listened to the whole video.

Summary
This video showcases The Place Beyond Two Pines, a voxel-style endless browser shooter set inside a chaotic supermarket, developed by Andrew Blumson using Replit, three.js assets, Claude Opus 5.5, and ElevenLabs voice generation. The gameplay follows a box-headed protagonist battling waves of aggressive shoppers amidst satirical British-style supermarket public-address announcements.


What is shown


Claims & numbers


Notable quotes


Assessment

This is a gameplay demonstration of an indie browser-based game built with LLM-assisted coding and generative audio. The footage shows genuine real-time gameplay running in a WebGL/three.js canvas, complete with responsive HUD elements, physics interactions, and sound triggers.


Lyrics & themes

While the game does not feature sung lyrics, it features a constant stream of deadpan supermarket PA announcements:


Lore & references


Visual style & craft

Described by gemini-3.8-flash on 2026-10-05 from the video's audio and frames.

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