Post-Cutoff

Demo

I Let Opus 5.5 Play City Skylines 2 and it’s a GOD

Future Tech PilotYouTube111,748 views as of 9 October 2026

Watch on YouTubePlay loads YouTube’s player from youtube-nocookie.com.

Why it is here

Opus 5.5 plays Cities: Skylines 2 through a bridge tool. ~112k views by 2026-10-09. Length 15:40.

Description

Description written by Gemini from the videoGemini 3.8 Flash, 9 October 2026

Summary
The video is a gameplay recap presented by the creator behind the YouTube channel Future Tech Pilot, detailing an automated gameplay experiment in Cities: Skylines II. The presenter contrasts previous runs directed by ChatGPT with a new session run by Anthropic’s Claude Opus 5.5 using computer control via custom software tooling.

What is shown

  • [00:06] Display of the prompt interface showing the command giving Claude Opus 5.5 a 45-minute window to play in the custom city “Dirt Vegas”, utilizing Bridge 0.5.2 tooling.
  • [00:44] User chat prompt instructing the model to remember human viewers and align camera positions during development.
  • [01:02] Opus 5.5 rapidly placing a road grid and zoning mixed-use and high-density residential blocks.
  • [01:06] In-game popup unlocking the “Epicurean Garden” signature building, which the model deliberately places facing the station.
  • [02:14] Progression menu navigation where Opus 5.5 unlocks the tram transportation tree and plans a depot and double tracks.
  • [02:55] Model encountering an issue laying track over existing bridges and switching to direct UI manipulation with a top-down view to troubleshoot.
  • [06:09] Camera auto-tilting and perspective corrections by the agent to ensure clean grid zoning.
  • [07:11] The model unlocking and placing the “Vertigo Square” signature building.
  • [10:31] In-game achievement popup unlocking Milestone 11 (“Big City”).
  • [12:28] The bridge software enforces a $1M spending cap limit, prompting Opus 5.5 to switch to the native UI to place the expensive Observation Tower (CN Tower model).
  • [14:04] Opus 5.5 navigating energy deficits by placing a gas power plant in the freight district.

Claims & numbers

  • The presenter notes that Opus 5.5 made decisions in about 8 minutes that previously took GPT roughly 22 minutes to plan and execute [02:24].
  • The model logs zoning 870 cells with specific residential/commercial splits across a 2x2 grid containing 1.1 km of road [01:23].
  • Population in the city grew by over 1,200 citizens in the opening session segment alone [06:53] and reached over 45,000 later in the run [13:41].
  • The presenter notes the custom bridge API caps single programmatic expenditures at $1,000,000 as a safety measure [12:31].
  • The entire recorded session reached Milestone 11 (“Big City”) in approximately 23 minutes [10:33].

Notable quotes

  • “Claude Opus 5.5 manages to think and play way faster.” [00:58]
  • “The problem solving and the speed of these solutions is mind-blowing.” [03:35]
  • “The bridge caps any single spend at 1M as a safety limit, so I’ll place the tower with the game’s own UI instead.” [12:31] (Quoting Claude’s reasoning logs).

Assessment
This is a user-made review and demonstration of an autonomous AI agent operating a video game via desktop automation and computer vision. The video uses edited recap cuts over fast-forwarded gameplay and UI terminal logs, but clearly documents legitimate software interactions and autonomous decision-making loops.

Described by gemini-3.8-flash on 2026-10-09 from the video’s audio and frames.

Related

  1. Model releases 84 days after the cutoff

    Anthropic releases Claude Opus 5.5