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Clear mountain stream in Three.js: water, riverbed light and mossy rocks all in code (Opus 5.5, X video)

ハヤシモン (@hayashimon1) · 2026-09-23 · ai-made · 420,615 views

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Made by AI

Model: Claude Opus 5.5 · Series: Agent-built game or 3D world (the video shows the result)

Evidence: X post (2026-09-23, Japanese): 'Opus5.5とThree.js 清流の表現がすごい。透明な水、川底の光、苔むした岩まで全部コード。' (translated: Opus 5.5 and Three.js — the clear stream is amazing; transparent water, light on the riverbed, even the mossy rocks are all code.)

Human role: Prompted; iteration not described.

Pipeline: Opus 5.5 → Three.js scene → 15-second capture

What's in the video

Description written by Gemini, which watched and listened to the whole video.

Summary
This video showcases an interactive 3D WebGL/Three.js scene of a pristine mountain stream, created via code generated by Claude Opus 5.5 and shared by creator ハヤシモン (@hayashimon1). The demo highlights real-time water rendering, underwater caustic reflections, and moss-covered rocks with full mouse navigation.

What is shown

Claims & numbers

Notable quotes

Assessment
This is a genuine screen-recorded demo of an interactive browser-based 3D scene built in Three.js. The camera movement and visible cursor confirm real-time procedural rendering rather than a pre-rendered or AI-generated video file.

Lyrics & themes

Lore & references

Visual style & craft

Described by gemini-3.8-flash on 2026-10-05 from the video's audio and frames.

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