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"Make a Genshin-class game": Opus 5.5 builds an anime open-world prototype in Godot (X video, Japanese)

🍺 イケハヤ@放置ゲー「月蝕綺譚」開発 (@IHayato) · 2026-09-24 · ai-made · 154,377 views

▶ Watch on X

Made by AI

Model: Claude Opus 5.5 · Series: Agent-built game or 3D world (the video shows the result)

Evidence: X post (2026-09-24): 'Opus 5.5に / 「原神クラスのゲームを作って」 / と無茶振りした結果。 / うん……すっげーーーーここから頑張れば、まぁ……いや、まだ原神はキツイな……w / ちなみにGodotで作ってます。Unityはライセンスがなぁ……。'

Human role: Deliberately unreasonable prompt; built in Godot.

Pipeline: Opus 5.5 → Godot prototype → 1:09 capture

What's in the video

Description written by Gemini, which watched and listened to the whole video.

Summary This video presents mobile screen-capture gameplay of an anime-style 3D open-world game prototype built in the Godot engine, created with assistance from Claude Opus 5.5 as shared by developer @IHayato. The gameplay demonstrates third-person character locomotion, jumping, swimming, and environmental traversal across cel-shaded grassy hills, bridges, and rock formations with on-screen mobile touch controls.

What is shown

Claims & numbers

Notable quotes

Assessment This is a real gameplay demonstration recording of an interactive 3D anime game prototype running on mobile hardware or touch emulation. No pre-rendered CGI tricks or artificial edits are apparent beyond typical game engine physics glitches and camera clipping common in early prototypes.

Lyrics & themes

Lore & references

Visual style & craft

Described by gemini-3.8-flash on 2026-10-05 from the video's audio and frames.

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