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"The trolley problem is not a problem": rail-shooter game made by Opus 5.5 (X video, Japanese)

soyukke (@soyukke_game) · 2026-09-23 · ai-made · 709,722 views

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Made by AI

Model: Claude Opus 5.5 · Series: Agent-built game or 3D world (the video shows the result)

Evidence: X post (2026-09-23): 'opus 5.5に「トロッコ問題は問題じゃない」っていうゲーム作らせてみた #gamedev'

Human role: Creator asked Opus 5.5 to make the game; iteration not described.

Pipeline: Opus 5.5 → browser game → 28-second capture

What's in the video

Description written by Gemini, which watched and listened to the whole video.

Summary This video presents gameplay footage of a 3D rail-action comedy game titled "The trolley problem is not a problem" created by soyukke (@soyukke_game), reportedly coded with Claude Opus 5.5. The game turns the classic philosophical trolley problem into an incremental arcade game where running over targets unlocks upgrades, multi-track drifting, and boss encounters.

What is shown

Claims & numbers

Notable quotes

Assessment This is a genuine gameplay screen capture of an indie game prototype created using an LLM coding workflow. The mechanics and physics operate directly in real-time without CGI prerendering, demonstrating functional camera scripting, procedural collision, UI menus, and combo mechanics.

Lyrics & themes

Lore & references

Visual style & craft

Described by gemini-3.8-flash on 2026-10-05 from the video's audio and frames.

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